is now finished.
it's now black and purple.
to fit in with the build more.
there's gradients.
and a new shiny banner.
ning ning ning ning
14.12.07
developmental stuff...
that i would have posted ages ago but i was busy working so yeah.
i started off trying out different ideas for chairs, thinking of the cimema and seating areas, trying out different ideas. here's some floaty spherey chairs with textures that hurt the eye.
an idea which i nicked from "where's my space age?" by Sean Topham. These charis were origianlly made in 1968 by Eero Aamio.
i also tried out a video chair idea also from "where's my space age?", this time these "TV tanks" were made by LOT/EK from old oil tanks.
i then tried to adapt this idea into second life to create individual viewing areas.
but since there are no headphones in second life, and several people watching different videos at the same time would create a lot of noise i cut the chairs down a bit to go into a group cinema area instead.
this also meant the the viewing area could be much larger, allowing for more visitors.
the main part of the build which i worked on was the cinema area, creating a dark room where the avatars can walk on water which is quite a nice effect.
i also terraformed most of the build, and put in nice trees and grass on the island.
and i worked on the main sinage, but liam worked on the teleports.
i started off trying out different ideas for chairs, thinking of the cimema and seating areas, trying out different ideas. here's some floaty spherey chairs with textures that hurt the eye.
an idea which i nicked from "where's my space age?" by Sean Topham. These charis were origianlly made in 1968 by Eero Aamio.
i also tried out a video chair idea also from "where's my space age?", this time these "TV tanks" were made by LOT/EK from old oil tanks.
i then tried to adapt this idea into second life to create individual viewing areas.
but since there are no headphones in second life, and several people watching different videos at the same time would create a lot of noise i cut the chairs down a bit to go into a group cinema area instead.
this also meant the the viewing area could be much larger, allowing for more visitors.
the main part of the build which i worked on was the cinema area, creating a dark room where the avatars can walk on water which is quite a nice effect.
i also terraformed most of the build, and put in nice trees and grass on the island.
and i worked on the main sinage, but liam worked on the teleports.
Labels:
developmetal stuff,
second life,
second life gallery,
year two
7.12.07
also...
not that it will really be that noticeable since there was never anything there, but eternallymissed.org is down for the time being, as i'm moving hosts. the internet at this here student house is positively shat, and i can't even upload files with good old fashioned FTP, so i had to find a host that had cpanel.
hopefully this will actually inspire me to actually make a site.
i've gone with asmallorange.com, i don't know if they're any good yet, but with a name like that they must be.
tiny little oranges are going to host my website for me. that's so nice.
hopefully this will actually inspire me to actually make a site.
i've gone with asmallorange.com, i don't know if they're any good yet, but with a name like that they must be.
tiny little oranges are going to host my website for me. that's so nice.
Labels:
asmallorange.com,
cpanel,
eternallymissed.org,
ftp,
shat,
website,
year two
every now and then
you come across a website that's really pretty. that says "Yes, there is more to the internet than myspace".
the website i came across (or rather visited for the first time in ages) is brendan dawes' website. he changes it every five minutes but i really like the current layout. it's nice and clean, and the current interface with it bouncy pixels makes you want to interact with it. once rolled over the bouncy pixels which reflect how many comments the post got, turn into a clear image. it's all to do with visualizing blog activity.
another little thing he's made that visualizes blog activity is the info mouse thing where you click and drag your mouse across the page, and as the words appear the black ink in the mouse depletes. it's COOL.
another pretty website i found today is flight404 which features some damn sexy work done with processing.
someone please teach me processing now.
please.
the website i came across (or rather visited for the first time in ages) is brendan dawes' website. he changes it every five minutes but i really like the current layout. it's nice and clean, and the current interface with it bouncy pixels makes you want to interact with it. once rolled over the bouncy pixels which reflect how many comments the post got, turn into a clear image. it's all to do with visualizing blog activity.
another little thing he's made that visualizes blog activity is the info mouse thing where you click and drag your mouse across the page, and as the words appear the black ink in the mouse depletes. it's COOL.
another pretty website i found today is flight404 which features some damn sexy work done with processing.
someone please teach me processing now.
please.
i want to...
kill the college network.
it deserves to die.
i've got the ning all set up and running, there's photos and the machinema walkthrough, aswell as a twitter feed from second life which needs a bit more tweaking, at the moment it only listens to me. the layout colours of the ning are based on the colours of the gallery, to keep a theme going.
i'm planning to make a link from the gallery in world to the ning, but at the moment second life keeps having spazams.
i would show you pretty photos of the gallery, but i can't, as second life wont open.
GARAAARAAAGGAAAHHHH.
it deserves to die.
i've got the ning all set up and running, there's photos and the machinema walkthrough, aswell as a twitter feed from second life which needs a bit more tweaking, at the moment it only listens to me. the layout colours of the ning are based on the colours of the gallery, to keep a theme going.
i'm planning to make a link from the gallery in world to the ning, but at the moment second life keeps having spazams.
i would show you pretty photos of the gallery, but i can't, as second life wont open.
GARAAARAAAGGAAAHHHH.
Labels:
die,
machinema,
ning,
second life,
second life gallery,
year two
2.12.07
the cinema area...
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